Cross Product in 3D

A = B × C    with B and C constrained to the x-z plane
Vector B

Magnitude:
Angle (° in x-z plane, from +x):
Vector C

Magnitude:
Angle (° in x-z plane, from +x):
Result A = B × C
Right-hand rule:
curl fingers from B toward C in the x-z plane.
Thumb gives the direction of A = B × C.

The magnitude of the cross product is the area of the parallelogram formed by B and C:
|A| = |B × C| = |B||C|sinθ.

Vector Components

Cross Product Information